rust & go when it has to hold up, typescript for the web, gdscript for the mods
next.js on the front, tauri and gpui on the desktop, godot in the game
postgres almost always, sqlite when it lives on your machine
the role players that earned their snaps
Most of what I build starts with being a fanof something. I play racing games, so I built a place to share tunes. My friends run football dynasties on Discord, so I built the bots that keep score. I mod the games I can't stop playing. If I've sunk a hundred hours into something, odds are I'm building for it too.
What I care about is things feeling solid: a bot that stays standing when 8,000 people lean on it at once, a mod that never breaks your save, an app that doesn't touch your files without asking. The tools change from project to project. The standard doesn't.
Born in Spain, got to Texas as fast as I could. Texas A&M grad and permanent member of the 12th Man. Always building something, and always up for talking games, code, or college football. Gig 'em. 👍